Anyone who has played me in Scramble knows it's all gameface when it's time to connect those tiles. However, I'm also proud to admit that I've never played Angry Birds. Fruit Ninja, though, is another story....
The real question is, how did we go from being gaming geeks hanging out at the arcade to all of us now keeping our heads down and we play away on our smartphones and tablets? How did we get so addicted?
The NYTimes has a great article looking at the history of addicting "stupid games," and how, "in the nearly 30 years since Tetris’s invention — and especially over the last five, with the rise of smartphones — Tetris and its offspring (Angry Birds, Bejeweled, Fruit Ninja, etc.) have colonized our pockets and our brains and shifted the entire economic model of the video-game industry. Today we are living, for better and worse, in a world of stupid games."
For something considered "stupid," there's a lot of interesting thoughts. For example, "game-studies scholars (there are such things) like to point out that games tend to reflect the societies in which they are created and played. Monopoly, for instance, makes perfect sense as a product of the 1930s — it allowed anyone, in the middle of the Depression, to play at being a tycoon. Risk, released in the 1950s, is a stunningly literal expression of cold-war realpolitik. Twister is the translation, onto a game board, of the mid-1960s sexual revolution. One critic called it 'sex in a box.'" Aggressive.
Wait! Does this mean our "stupid games" come from our culture of stupidity? Did reality TV win?!
This is my favorite idea from the article: "Stupid games, on the other hand, are rarely occasions in themselves. They are designed to push their way through the cracks of other occasions. We play them incidentally, ambivalently, compulsively, almost accidentally. They’re less an activity in our day than a blank space in our day; less a pursuit than a distraction from other pursuits. You glance down to check your calendar and suddenly it’s 40 minutes later and there’s only one level left before you jump to the next stage, so you might as well just launch another bird."
What do you think about "stupid games" and how most people love to call them stupid but wouldn't dare give them up?